I’m a Senior 3D artist specializing in creating 3D Artwork, Visual Effects, Animation and Design for Screen based & interactive Media. At this time of writing I have over 11 years experience in the 3D & visual effects industry. My project experience ranges from local and international feature films, AAA game cinematics and trailers, TVC, short film, broadcast design projects & real-time interactive media.
As well as having all-round skills and experience with creating high quality 3D art and animation, I am a specialist at simulation based FX such as 3D Dust, Fire, Fluid and Smoke simulations, Cloth and Hair simulations, particle and physics-based simulations.
My skills also extend various other aspects of Visual Effects production such as pipeline & tool scripting, Camera tracking, Compositing and more.
I work as both a VFX artist and motion designer in broadcast, film and web based media with some skills also in web based media and programming.
I’m based in Melbourne, Australia however I work for clients all over the country and abroad.
I can be contacted at: firstname.lastname@example.org or via phone on +61 (0)403 018 107.
My skillset includes:
- Able to take a project from concept to completion, as well as working in a large team of artists & designers.
Able to supervise junior artists
- 3D Modeling, Texturing, Lighting & Rendering, General rigging and Animation.
- Particle Effects and Animation
- Fire/Smoke/Dust Simulations
- Fluid Simulations
- Cloth & Hair Simulations
- Rendering and Lighting
- Pipeline & VFX tools scripting in Python & Maxscript
3D Studio Max
2D & Compositing
Adobe After Effects
Adobe CS Suite
FX Software & Plugins
3DsMax Particle Flow