Civilization VI – Gathering Storm

I worked the entire Hurricane FX for two shots in this trailer. To break this down, the tasks included:

  • All rain & wind FX
  • All ground and air mist and spray simulation FX
  • Simulation and animation of Roof tiles tearing off in wind
  • Rope simulations for power lines
  • Electrical sparks and explosion
  • Cloth simulations on tarp
  • All rigid body and particle simulations on flying debri
  • Rocking Car animation

Studio: Plastic Wax